FLAGFALL

THE NEXT CHAPTER / DEVELOPMENT ROADMAP

FlagFall roadmap.
More ways
to play.

Same mission. More screens. Apple and Android are the next launch focus, while PC development continues towards itch.io and Steam, with GOG if possible.

Updated
Planned milestones. No port release dates announced.

IN THE FIELDAPPLE DEVELOPMENT BUILD
Orange tank approaching a walled island compound in FlagFall, with the game's touch controls and minimap visible
Break through. Bring it home.Real iPad simulator capture · 30 October 2026 · Open image ↗
Free to play. Free of ads.

Every launch feature included. Reach hundreds of players across platforms before considering monetisation; no automatic charging threshold.

THE LAUNCH PLAN

THE DESTINATIONS

One mission.
More places to land.

Updated 5 November 2026: Apple and Android launches are the immediate focus. PC is about 50% complete by our current estimate, with itch.io and Steam planned and GOG if possible. This is a development estimate, not a release date; testing and store readiness determine availability.

FIRST RELEASE

iPhone, iPad, Mac & Apple TV

The public Apple beta is available through TestFlight. iOS, macOS and tvOS store releases are upcoming; availability is confirmed separately for each platform.

Apple launch priorities →
ABOUT 50% COMPLETE

PC · Windows & Linux

Development is around halfway through by our current estimate. itch.io and Steam are planned; there is no public PC download or fixed release date yet.

The Steam plan →
UPCOMING · IN TESTING

Android & Android TV

Android phone and TV builds are in development and testing. The Android launch is an immediate priority alongside Apple; Google Play availability is still upcoming.

The Android plan →
PLANNED / EXPLORATORY

itch.io, Steam & possibly GOG

itch.io and Steam are the planned PC storefronts. GOG is a possibility if accepted; none has a confirmed FlagFall store link yet.

Other PC releases →

PLATFORM WORKSTREAMS

The work ahead.

  1. 01 / APPLE LAUNCH & PLAYER FEEDBACK

    Make the first flag run count.

    Start with iPhone and iPad, with Mac and Apple TV releases subject to their own readiness and review. Priorities are a clear first mission, understandable vehicle switching and reliable play. Early feedback will guide improvements while the Android and PC work continues.

    Confirmed availability and download links will appear in launch updates on the homepage. For a look at the game, watch the gameplay teaser.

    A clearer first mission. A better first session.

  2. 02 / DESKTOP FOUNDATION

    Bring the island battles to PC.

    Adapt the game for desktop controls, menus, audio and saves. The aim is to carry the core capture-and-return experience to Windows and Linux, with readable interfaces and comfortable keyboard and controller play.

    Map-editor availability on the PC port is not confirmed for launch. The Apple map editor shows the creative tools already being developed; editor availability on new platforms will be confirmed separately.

    Built for keys, controllers and bigger screens.

  3. 03 / STEAM, WINDOWS, LINUX & STEAM DECK

    Get your friends onto the same island.

    Steam is a planned PC storefront alongside itch.io. Store-specific achievements, cloud saves and invitations are not confirmed launch features. The initial focus is reliable gameplay, controls and saves.

    Steam Deck is a testing target: controls, text, performance and a complete play session need to work well on the handheld. Steam Deck Verified status has not been awarded or promised. Release dates and a Steam store link will be added when confirmed.

    Windows, Linux and a handheld testing target.

  4. 04 / ANDROID & ANDROID TV

    Take the flag on more screens.

    Bring touch play to Android phones and tablets, with controller navigation for Android TV. Test the first mission, saves and online sessions across devices before releasing on Google Play.

    Android is part of the next launch push alongside Apple, rather than waiting for PC. The launch remains free and ad-free. There is no confirmed release date, Google Play link or public APK download on this site yet.

    Touch on mobile. Controllers on the TV.

  5. 05 / ADDITIONAL PC DISTRIBUTION

    Reach players beyond Steam.

    Prepare itch.io and Steam releases when the Windows and Linux builds are ready. GOG is an additional possibility, subject to its acceptance and our ability to support the release.

    More storefronts should make the game easier to reach. They should not delay improvements for people already playing.

    More choice, once the first ports are ready.

FROM THE RUNNING GAME

The islands are real.
The next chapter is coming.

Fresh captures from FlagFall on the iPad simulator. These are staged scenes in the Apple development build—not mockups of the future PC or Android versions.

Jeep beside the revealed flag inside a blue-walled island compound, with a flag beacon and touch controls

Find your opening.

The jeep has one crucial job: collect the flag and get it home.

Open full capture ↗
Two-player local split-screen in FlagFall with opposing orange and blue tanks and touch controls facing each player

Bring a rival.

Two views. One island. Local split-screen on a single iPad.

Open full capture ↗

Captured 30 October 2026 · iPad Pro 13-inch simulator · iPadOS 26.5 · Development build 41. Existing screenshot scenes stage the action. Full frames and HUD preserved; images resized and compressed for the web. Split-screen shows local versus, not an online match.

FlagFall platform and release questions.

Is FlagFall coming to Android?

Yes. Android phone and TV builds are being tested, and the Android launch is a priority alongside Apple. It is not waiting for the PC release. No fixed date or public download has been announced.

Will FlagFall be on Steam for Windows and Linux?

Steam and itch.io are planned for PC. Windows and Linux development is about 50% complete by our current estimate; Steam Deck is a testing target, not a Verified claim. GOG is a possibility. These are future releases, with no public PC download here yet.

Will there be cross-play between Apple, Android and Steam?

Apple–Android cross-play is a development goal, not a confirmed launch feature. Do not assume friends on different platforms or PC storefronts can join the same match. Compatibility will be published once verified. See the Apple multiplayer guide for the current development version.

Will every version include the map editor?

Editor availability and full feature parity on the new ports will be confirmed separately. The Apple editor is shown in the current guide; do not assume every port includes the same tools at launch.

Will FlagFall cost money or have ads?

The beta and launch are free and ad-free, with every launch feature included. We will focus on reaching hundreds of players across platforms before considering monetisation. Reaching that point does not automatically introduce ads or charges; no paid model or date is announced.

Where can I follow progress or share feedback?

This roadmap and the homepage launch updates will carry confirmed milestones and store links. You can also contact Polyphasic Developers with feedback or tell us which platform you’d like to play on.